Unlike any other "Mario" games that I have played in my life, Paper Mario: The Thousand Year Door (TTYD), seems to be the most abs...
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Home / Archive for tháng 4 2013

Super Metroid: Limitations, Challenges, and Progression
Largely, Nintendo's Super Metroid from 1994 epitomizes Juul's theory of progressive challenges. In short, the game describes an int...
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Paper Mario: Thousand-Year Door....Several Decades of Story Telling
In text "half-real" Juul makes the argument that rules of a game are the most important factor of a game and it's worth. Now m...
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DmC: Devil May Cry
In chapter 1 of Juul's book, he implies that when it comes to games the rules are more important than the fictional aspects. I respect h...
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Another blog you should check out
This guy works at the UCLA game center. I saw him give a fantastic presentation on the implications of the Wii interface at a pop culture co...
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INJUSTICE: Gods Among Repetition
INJUSTICE: Gods Among Repetition When first reading about game theory, I was not sure that a classic side scrolling fighting...
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